Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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Renderer Object Routines

This section describes QuickDraw 3D routines that you can use to manage renderer objects.

Creating and Managing Renderers

Synchronizing and Flushing Renderers

Managing Interactive Renderers

Managing Renderer Features

Managing RAVE Features

Using Renderer Attribute Set Tools

Using Renderer View Tools


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